With its many deadends and dissimilar UI patterns, Workday is difficult to navigate through for both once-a-day users and for users who live and breathe the system.
I played with this thought when I joined Workday’s Design System (Canvas) team in Summer 2019. In my and the team’s discovery of a frustrating, reward-less navigation experience, we kickstarted the development of the “App Hub”, a UI pattern focused on organizing tasks and ways to champion the employee-user.
Because this pattern is in development, I can only talk about in private presentations. Please contact me for more information.